Zeke Vehiclecontrol

Free Standalone ★ 4

Delivers a lightweight NUI toolbar for controlling vehicle doors, windows, engine, seats, and lights from a single interface. Players can toggle individual doors and windows, manage headlights, hazard lights, turn signals with auto-cancel, and switch seats with occupancy warnings.

Engine start requires valid keys via supported scripts, while interior lights sync across players using StateBags. The UI offers compact icon-only or labeled modes and works in standalone setups or with auto-detected frameworks.

  • Individual door, window, and light controls
  • Engine start/stop with key validation
  • Full seat switching with occupancy checks
  • Auto-cancel turn signals and synced interior lights
  • Compact or default UI modes with ESC close
  • Framework auto-detection and standalone support
Categories: Vehicles