ND Police
ND_Police provides a full set of police tools including hands-up mechanics, cuffing and ziptie systems with props and animations, drag/escort functions, ballistic evidence drops, GSR testing, clothing lockers, police shields, shotspotter alerts, spike strips, and vehicle impounding.
Built for ND Framework with ESX and QBCore integration. Evidence lockers and armories use ox_inventory, while config files handle locker access, shotspotter zones, and impound fees.
- Hands-up, cuffing, and ziptie interactions with minigames
- GSR testing and ammo casing/projectile evidence
- Shotspotter with weapon/job ignores and suppressor support
- Spike strip deployment and animations
- Clothing lockers and police shield item