Fivem Glsl
This resource is a proof-of-concept for rendering GLSL shaders over the FiveM game screen via WebGL and NUI, enabling real-time visual effects on UI elements.
It supports blur effects on circular or rectangular regions, LUT color grading, emboss, hue shifts, and animated shaders with adjustable parameters.
- GLSL shader execution through WebGL
- Customizable blur strength and resolution scaling
- Responsive to window resizing
- Low-overhead integration via data attributes
Categories:
Phone & UI