Nv Debug
NV Debug delivers entity, player, and raycast management tools for FiveM servers using the OX/Overextended framework. It supplies interactive menus for quick testing, information lookup, and on-the-fly adjustments during development.
The script depends on ox_lib and ox_target. Key functions cover entity freezing, visibility control, vehicle and ped customization, player godmode, teleport options, and raycast-based spawning or zone creation.
- Freeze/unfreeze entities and toggle visibility or alpha
- Retrieve and copy entity data including position, rotation, and heading
- Modify vehicles with color presets, fuel levels, and repairs
- Manage peds with weapons, ragdoll, healing, animations, and scenarios
- Player controls including godmode, healing, and fast travel presets
- Raycast tools to spawn peds, vehicles, objects, and create target zones